September 9, 2024
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47:32Now PlayingIn this podcast episode, the hosts delve into the catastrophic failures of recent 'woke' video games and explore the puzzling absence of a supportive woke audience. They discuss the severe underperformance of high-budget titles like 'Concord' and 'Dustborn,' theorizing why these games failed despite being heavily marketed to woke ideologies. The conversation expands to analyze the broader implications of wokeism in the culture, video game industry, and corporate environments. They also consider alternate theories about why woke signaling doesn't translate into tangible support and how this might signal a larger cultural shift.
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