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GeForce LAN 6 - Johan Andersson Battlefield 3 Presentation Part 2 / 5

Posted

October 22, 2011

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Johan Andersson - Rendering Architect -- DICE, presents "Shiny PC Graphics in Battlefield 3" a talk focused on 5 Graphic Components: Objects, Lighting, Effects, Terrain, and Post-Processing. This is Part 2/5. See below for links to remaining parts.

The presentation was made at GeForce LAN 6 which took place on the USS Hornet Aircraft Carrier, October 14th-16th.

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Addition information on GeForce LAN 6 can be found here:

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Johan Andersson Battlefield 3 Presentation Part 2 / 5Johan AnderssonRendering ArchitectShiny PC GraphicsPost-Processing ThisGeForce LANBattle Ready

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