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GTC 2016: Photorealistic Virtual Reality with Iray VR (part 3)

Posted

April 6, 2016

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73,208

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638

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0.87%

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YouTube Description

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NVIDIA CEO Jen-Hsun Huang describes how Iray VR technology provides incredibly realistic rendering for VR, powered by Quadro M6000 GPUs and VRWorks software. Using Iray VR, he demos amazingly realistic interiors of the company's still-to-be-constructed building in Santa Clara.

Guests & Subjects Covered

GTC 2016NVIDIA CEO Jen-Hsun HuangIray VRQuadro M GPUsUsing Iray VRSanta Clara

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GTC 2016: Photorealistic Virtual Reality with Iray VR (part 3) · Nvidia · Sentinel