October 20, 2011
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12:46Now PlayingJohan Andersson - Rendering Architect -- DICE, presents "Shiny PC Graphics in Battlefield 3" a talk focused on 5 Graphic Components: Objects, Lighting, Effects, Terrain, and Post-Processing. This is Part 1/5. See below for links to remaining parts.
The presentation was made at GeForce LAN 6 which took place on the USS Hornet Aircraft Carrier, October 14th-16th.
To see if your machine is Battle Ready, click here to run the Battlefield 3 GPU Analyzer
Addition information on GeForce LAN 6 can be found here:
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